Cavallaro, Dani. Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson.

London: Athlone Press, 2000.

This book considers the expression and ramifications of cyberpunk, with special emphasis on William Gibson’s work, including Agrippa. (more…)

Bukatman, Scott. “Gibson’s Typewriter.”

South Atlantic Quarterly Fall (1993): 627-645.

Article considers Gibson’s use of the typewriter in the process of writing Neuromancer, paying particular attention to the ways in which representations of earlier machine culture anticipated representations of cyberculture. (more…)

Brummett, Barry. The World and How We Describe It: Rhetorics of Reality, Representation, Simulation.

Westport, CT: Greenwood Publishing Group, 2003.

Includes a chapter on “A Rhetoric of Reality in the Novels of William Gibson.” (more…)

Brande, David. “The Business of Cyberpunk: Symbolic Economy and Ideology in William Gibson.”

Configurations 2.3 (1994): 509-536. Retrieved 31 Aug. 2005. http://muse.jhu.edu/journals/configurations/v002/2.3brande.html

Article considers the representation of commerce in William Gibson’s sprawl trilogy, with particular emphasis on Neuromancer. (more…)

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